ChainsawGuitar's Status
| 84 |
19 Unplayed
22.6% of Unfinished 10.6% of Total |
46.9% | |
| 82 |
|
45.8% | |
| 13 |
|
7.3% |
| Wishlist 0 |
| PlayStation | 8 |
10 |
4 |
22 Total |
| PlayStation 2 | 7 |
9 |
0 |
18 Total |
| NES | 7 |
12 |
0 |
19 Total |
| SNES | 7 |
7 |
3 |
17 Total |
| Game Boy Advance | 4 |
12 |
0 |
16 Total |
| Arcade | 13 |
2 |
1 |
16 Total |
| Genesis / Mega Drive | 8 |
4 |
1 |
13 Total |
| Nintendo DS | 6 |
3 |
1 |
12 Total |
| Saturn | 5 |
3 |
0 |
9 Total |
| PC | 2 |
6 |
0 |
9 Total |
| PlayStation 3 | 6 |
1 |
0 |
7 Total |
| PlayStation Portable | 2 |
2 |
1 |
5 Total |
| PlayStation Network | 3 |
1 |
1 |
6 Total |
| Game Boy/Color | 5 |
0 |
5 Total | |
| GameCube | 2 |
1 |
1 |
4 Total |
| Wii | 2 |
1 |
0 |
3 Total |
| NEC PC-9801 | 3 |
0 |
3 Total | |
| Sharp X68000 | 2 |
0 |
0 |
2 Total |
| All Games | 186 Total | |||
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But yeah, whatever floats your boats. My favourite is Yuffie but maybe you already guessed it

I just have to look at the bright side, come June, we can have everyone over to go swimming in my yard. 

I don't like movement in my strategy; my spatial disability makes it almost impossible for me to process the logistics and make good decisions. In fact, there are only 2 SRPGs to date that I've been able to drag my sorry ass through, one of which is Bahamut Lagoon, which is a lot more RPG than S. Rudra no Hihou has very strategic battles, but the actual battle system isn't a whole lot different from that of any Final Fantasy on the SNES. See, to me, RPGs are about exploration and grinding; having a timer discourages both of those things. With a slower, more deliberate game like an Action-Adventure or RPG, I like to take my time and explore at my own pace. Besides, I have more than enough anxiety in my life; I don't want more of it when I'm doing something that I enjoy. Give me a white-knuckle action challenge any day, but don't slap a time limit on my exploration.