Riracina's Status
| 54 |
22 Unplayed
40.7% of Unfinished 8.7% of Total |
21.3% | |
| 122 |
|
48.2% | |
| 77 |
|
30.4% |
| Wishlist 0 |
| Game Boy/Color | 1 |
0 |
1 Total | |
| Game Boy Advance | 2 |
7 |
4 |
14 Total |
| GameCube | 4 |
19 |
1 |
25 Total |
| NES | 3 |
0 |
3 Total | |
| Nintendo 3DS | 5 |
10 |
4 |
20 Total |
| Nintendo 64 | 4 |
2 |
6 Total | |
| Nintendo DS | 3 |
10 |
10 |
24 Total |
| Nintendo Switch | 14 |
7 |
5 |
28 Total |
| PC | 8 |
7 |
21 |
36 Total |
| PlayStation | 1 |
2 |
1 |
7 Total |
| PlayStation 2 | 3 |
12 |
2 |
18 Total |
| PlayStation 3 | 5 |
21 |
6 |
32 Total |
| PlayStation 4 | 6 |
5 |
13 |
25 Total |
| PlayStation Portable | 1 |
0 |
1 Total | |
| SNES | 1 |
3 |
4 |
8 Total |
| Wii | 2 |
7 |
3 |
12 Total |
| Wii U | 3 |
1 |
5 Total | |
| All Games | 265 Total | |||
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I'm not sure I'd consider Atelier Rorona "cozy" though. Battles in the game had two extremes: shockingly easy, or brutally tough. When I ran into a brutally tough one, a lot of the time I'd be dead so fast it gave me whiplash.
Plus, these early PS3 ones have time management. It was never difficult to beat any of the basic requirements (usually, I'd finish that within a week or so of getting the assignment), but in order to get all the different endings, you really needed to make smart use of time. So I couldn't really "cozy" out so to speak, lol.
It looks like you've played the Mysterious trilogy, have you played any other Atelier games?