jdelible's Status
| 699 |
540 Unplayed
77.3% of Unfinished 26.5% of Total |
34.4% | |
| 985 |
|
48.4% | |
| 350 |
|
17.2% |
| Wishlist 0 |
| PlayStation 5 | 11 |
17 |
3 |
32 Total |
| PlayStation 4 | 26 |
63 |
6 |
102 Total |
| PC Downloads | 540 |
505 |
224 |
1302 Total |
| PlayStation 3 | 10 |
100 |
13 |
129 Total |
| Nintendo 3DS | 2 |
5 |
4 |
11 Total |
| Wii U | 10 |
2 |
12 Total | |
| 3DS Downloads | 16 |
6 |
14 |
37 Total |
| Wii | 3 |
14 |
1 |
20 Total |
| Nintendo DS | 3 |
23 |
13 |
41 Total |
| Game Boy Advance | 3 |
16 |
7 |
29 Total |
| PlayStation 2 | 21 |
56 |
3 |
82 Total |
| PC | 8 |
2 |
1 |
14 Total |
| GameCube | 4 |
13 |
1 |
18 Total |
| Virtual Console (WiiU) | 3 |
0 |
4 Total | |
| Virtual Console (Wii) | 1 |
3 |
1 |
5 Total |
| Dreamcast | 1 |
2 |
0 |
8 Total |
| Nintendo 64 | 5 |
10 |
1 |
16 Total |
| PlayStation | 12 |
27 |
5 |
47 Total |
| SNES | 9 |
22 |
3 |
50 Total |
| Genesis / Mega Drive | 2 |
0 |
2 Total | |
| Game Boy/Color | 3 |
14 |
1 |
24 Total |
| NES | 16 |
35 |
1 |
63 Total |
| ColecoVision | 1 |
3 |
0 |
20 Total |
| Atari 2600 | 3 |
2 |
0 |
9 Total |
| Android | 10 |
7 |
17 Total | |
| Browser | 1 |
22 |
39 |
63 Total |
| All Games | 2157 Total | |||
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ISCO: I, uh, sorta played it for like 6 hours today and got to the end. Let me back up though and give you a full review:
Put another way - I haven't nulled any PS5 games yet. Returnal was probably the closest, but I didn't want to break that seal.
Doom Eternal may in fact be the new closest. Stay tuned.
I have seen this game's fun be described as a bell curve:
The beginning levels kinda suck because you just don't have much in the way of tools or abilities yet. The iconic shotgun looks and sounds incredibly weak and you learn quickly that you can only shoot for a little bit before running out of ammo. You constantly have to chainsaw trash enemies (which gives you ammo drops). Later on you also have to start using a different attack to spawn armor drops, and find opportunities for glory kills to get health. If you think you can just turn your brain off and have fun shooting demons, think again.
Also an early level is the absolute worst for platforming/parkour. When you think of Doom, you certainly think of double-jump/double air dash/wall grab combinations, right? It's patently absurd. This is when I started to feel like something was off here.
But the middle sections start to hit a groove. You've got the rhythm going in battle, the parkour calms down, the game's still tough but maybe you're having fun? Not so fast! The last third of the game looms large, with some absolutely awful enemies:
The Marauder. Imagine fighting Knight Artorias and if you shoot his shield he summons Sif. You are literally supposed to *stand still* a certain distance away and counterattack him with a heavy weapon. As a 1v1 boss battle? Weird but manageable. In a huge group skirmish? Near impossible.
The Archvile. Wizard who summons buffed-up versions of enemies. He teleports away if you so much at look at him, has a fire shield that blocks all your shots, and is in fact not squishy and buffed-up himself. Also he's impossible to find in the midst of all the chaos. Terrible.
And the last two boss fights are so bad that the game basically gives you Apology Armor if you keep dying. That's all you need to know. Stay away!